Mania already allows gamers to play as Knuckles, alongside the other standard character options of Sonic, Tails, or both Sonic and Tails together, but & Knuckles mode does exactly what you'd expect: adds an additional Knuckles. The game allows players to play as the all too familiar Sonic, Knuckles, or Tails, and play on classic zones with new twists, with a big boss waiting at the end of every level. All in all, this gives Sonic Mania the hugely impressive place as the highest-rated Sonic game in a whopping 15 years. Sonic Mania was developed by Christian Whitehead, Headcannon, and PagodaWest Games in collaboration with Sonic Team. Should Sonic Mania continue on this trajectory, and fan support continue for the game, then it's certainly a strong step in the right direction for Sega.
Instagram/sonicthehedgehog/SegaA promo image for "Sonic Mania" by original "Sonic" artist Naoto Ohshima, as featured on the game franchise's official Instagram.
At first blush Sonic Mania feels like a direct continuation of 1994's Sonic 3 & Knuckles, with much the same style, one-button gameplay and playable cast.
They said that the console jams even with simpler games.
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Metacritic has the game pegged at an impressive average score of 86/100 which is well above any Sonic game in the last few decades.
According to Arthur Gies, Sonic Mania has been forcing the player to use one of those cliches, that got forbidden by the reviewers.
Sonic 2's weird splitscreen multiplayer mode is back.