Here's a quick tease of the new 4x4km map coming to PUBG


The release of Fortnite and PUBG on mobile has quickly taken the app store by storm on iOS.

Brendan "PLAYERUNKNOWN" Greene, the creator of PlayerUnknown's Battlegrounds and CEO of PUBG Corp., was featured in a session at GDC 2018 yesterday.

Well, what happened here was that Tim Sweeney (who is the founder of Epic Games) said that he personally believes that it is only a matter of time before the wall between consoles comes down, so all players can finally play "Fortnite: Battle Royale" together.

With the successes of Fortnite and PUBG in the last few months, one has to wonder about any previous battle royale games that came before this sudden genre popularity that just couldn't hold players' attention the way these new games can.

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You'll find all that good stuff at SteelSeries dot com - and we'll be covering this release as it makes its way to reality, too. Greene reiterated onstage today that he never expected to see his game sell upwards of 40 million copies and remain the No. 1 game on the Steam marketplace, dwarfing global mainstays like Dota 2 and Counter-Strike. It's great that more people are exploring this space and more people are getting to play these games. Or when H1Z1 came out, it was killing Arma 3.

On the topic of Fortnite, Greene joked that it's not as if the developers of battle royale games need to compete in real-life fight-to-the-death bouts. I really try to combat that perception that I want other people's games to die. Though these do not affect the gameplay at all, it is a great way to stand out in a crowd of people, and it's what makes the game fun.

If other developers and publishers choose to use this tech and manage to scale it to videogame properties, we could see this level of realism in gaming sooner than we think.