BioWare manager Casey Hudson confirmed the title won't have loot boxes or "ability to pay for power", but will feature microtransactions for customisable outfits for each mech suit, otherwise known as Javelins. Community response to EA's decision resulted in the publisher backtracking on the extent to which additional paid add-ons would affect the player's experience in "Battlefront II" and future titles. In addition, Bioware did claim that Anthem will have something for both those of the single-player experience (story) as well as those who enjoy multiplayer games. Reminiscent of EA's Titanfall franchise, Anthem lets players use a customisable exo-suit called as a Javeline. It'll come out simultaneously for PC, PS4, and Xbox One, though it's a safe bet that EA Access and Origin Access will offer their usual Play First Trials several days earlier on Xbox One and PC respectively.
This year, fans can expect some big game announcements at EA Play, as EA has already announced several massive games set to be released at the end of 2018.
Since other players will only ever see you decked out in your mecha armor, you'll obviously want to make it as rad as possible. "And we're really excited by the way the new Battlefield is shaping up". They also announced two new smaller games published via EA's EA Originals programme, Sea of Solitude and Unravel Two, which will be released today.
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Positively though, there will still be meaningful interactions with NPCs and players will have an easy way to find a squad even if they don't have three other Anthem-playing friends. The game will release on February 22, 2019.
Formal Missions: Talk to A.I. agents to be given instructions on more substantial missions that will provide you with more details on characters, creatures, and Anthem history.
Speaking during a brief Q&A during the presser, the team at BioWare also revealed that Anthem will not have loot boxes. And we're happy to see that it looks like its sequel will be exactly the same. "We are going to have some cosmetics and vanity items that you'll be able to purchase, but you're always going to know what you're going to buy before you spend any money on it", Mark Darrah, Executive Producer at BioWare explained (thanks IGN).